Viltrumite War
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Willbreaker

Prestige 6
ActiveDamageSingle Target

"Let my will set you free"

Overview

  • Willbreaker starts at a very low energy cost, but its cost will increase after every use
  • Willbreaker starts at a low damage multiplier, but its damage multiplier will additively increase depending on how your attack lands
  • Same-target bonus: every successful hit on the currently locked target adds a flat additive multiplier on top of the base ramp. Separate from the normal/crit ramp — this one rewards target focus, not hit quality.
  • The damage ramp is target-locked: hits against the same opponent keep stacking, but switching opponents resets the base multiplier, the same-target bonus, AND the energy cost back to starting values
  • Dodged hits neither increment the ramp nor count as a "commit" — your current locked target is preserved
  • Upon a normal hit: +1 energy cost
  • Upon a critical hit: +1 energy cost
  • Upon your opponent dodging: no effect

Levels

Level 1

Energy: 1

Wield an insatiable sword that grows slightly stronger with every hit. Landing on the same target stacks a small extra bonus on top. Switching opponents resets the damage ramp, the focus bonus, and the rising energy cost.

  • Starting damage multiplier: 1x
  • Normal hit damage increase: +0.3x
  • Critical hit damage increase: +0.4x
  • Same-target bonus per hit: +0.03x

Level 2

Energy: 1 XP: 10,000

Wield an insatiable sword that grows stronger with every hit. Landing on the same target stacks a larger extra bonus on top. Switching opponents resets the damage ramp, the focus bonus, and the rising energy cost.

  • Starting damage multiplier: 1.2x
  • Normal hit damage increase: +0.5x
  • Critical hit damage increase: +0.8x
  • Same-target bonus per hit: +0.06x

Level 3

Energy: 1 XP: 50,000

Wield an insatiable sword that grows much stronger with every hit. Landing on the same target stacks a significant extra bonus on top. Switching opponents resets the damage ramp, the focus bonus, and the rising energy cost.

  • Starting damage multiplier: 1.4x
  • Normal hit damage increase: +0.7x
  • Critical hit damage increase: +1.2x
  • Same-target bonus per hit: +0.1x