The World
ActiveDamageHealthSingle TargetUndodgeableAlmighty
"Oh? You're approaching me?"
Overview
- The World cannot critically hit on any of the attacks
- Each attack has a separate damage multiplier
- The first attack can be dodged, while the rest cannot
- The first attack is not almighty, while the rest are
- The first two attacks deal additional damage based on a percentage of the opponent's max health
- The timestop attacks deal increased damage as your opponent's health gets lower
- Finisher damage begins increasing when your opponent has 90% health
- Finisher damage reaches its maximum when your opponent has 65% health
Levels
Level 1
Energy: 10
Unleash an attack, stop time, then attack again with a finishing blow — both hits bite through some of the opponent's max health
- First attack multiplier: 1x (+3% max health bonus damage)
- Second attack multiplier: 0.2-1.5x (+6% max health bonus damage)
Level 2
Energy: 11 XP: 10,000
Unleash a stronger attack, stop time, then attack again with a powerful finishing blow — both hits bite through more of the opponent's max health
- First attack multiplier: 1.5x (+4% max health bonus damage)
- Second attack multiplier: 0.2-2x (+7.000000000000001% max health bonus damage)
Level 3
Energy: 12 XP: 50,000
Unleash a stronger attack, stop time, then attack with two powerful finishing blows — the first two hits bite through even more of the opponent's max health
- First attack multiplier: 1.5x (+5% max health bonus damage)
- Second attack multiplier: 0.2-2x (+8% max health bonus damage)
- Third attack multiplier: 0.2-2x