Fixation

ActiveDamageCurseMadnessSingle Target

"Mercy is not a gift that I bring today"

Overview

  • Active Ability
  • Hit your opponent for a random amount of times, with each hit applying varying levels of Madness buildup
  • Higher levels increase damage, hit amount, and Madness buildup

Levels

Level 1

Energy: 8

Hit a few times with weak attacks that apply low Madness buildup

  • Damage multiplier: 0.35x
  • Hit amount range: 1-4
  • Madness buildup range: 3-6

Level 2

Energy: 9 XP: 10,000

Hit several times with middling attacks that apply decent Madness buildup

  • Damage multiplier: 0.45x
  • Hit amount range: 2-5
  • Madness buildup range: 4-7

Level 3

Energy: 10 XP: 50,000

Hit many times with strong attacks that apply heavy Madness buildup

  • Damage multiplier: 0.55x
  • Hit amount range: 3-6
  • Madness buildup range: 5-8