Creeping Chill
ActiveCurseFreezeTurn-basedSingle Target
"Infinite possibilities held in tranquil inertia"
Overview
- Active Ability
- For some turns, inflict Freeze buildup at the start of each of your opponent's turns
- If your opponent rests while affected, they are immediately Frozen
Levels
Level 1
Energy: 6
For a few turns, inflict slight Freeze buildup; if your opponent rests, they are immediately Frozen
- Lasts for 3 of your opponent's turns
- Inflicts 10 Freeze buildup per turn
Level 2
Energy: 7 XP: 10,000
For several turns, inflict moderate Freeze buildup; if your opponent rests, they are immediately Frozen
- Lasts for 4 of your opponent's turns
- Inflicts 20 Freeze buildup per turn
Level 3
Energy: 8 XP: 50,000
For many turns, inflict severe Freeze buildup; if your opponent rests, they are immediately Frozen
- Lasts for 5 of your opponent's turns
- Inflicts 30 Freeze buildup per turn