Bleed
PassivePassiveDamageCritHemorrhage
"Blood and revenge, revenge and blood. It is the only thing that truly drives me... And it was SO MUCH FUN... Hee-heeheehee!"
Overview
- Passive Ability
- Lasts for 2 turns
- Bleeding will cause percent-based damage to your opponent every turn
- Inflicts Hemorrhage buildup on activation/reactivation
- Inflicts additional Hemorrhage buildup per bleed tick
Levels
Level 1
Passive
Critical hits make your opponent bleed lightly
- Opponent health reduction: 1%
- Hemorrhage on activation: +20
- Hemorrhage per tick: +3
Level 2
Passive XP: 10,000
Critical hits make your opponent bleed
- Opponent health reduction: 2%
- Hemorrhage on activation: +25
- Hemorrhage per tick: +6
Level 3
Passive XP: 50,000
Critical hits make your opponent bleed heavily
- Opponent health reduction: 3%
- Hemorrhage on activation: +30
- Hemorrhage per tick: +10